mardi 1 mai 2012

Your 8 hourly digest for Psdtuts+

Psdtuts+
Photoshop Tutorials
Contents
Best of Tuts+ in April 2012
Create an Amplifier Interface From Scratch in Photoshop
Best of Tuts+ in April 2012
May 1st 2012, 18:30

Each month, we bring together a selection of the best tutorials and articles from across the whole Tuts+ network. Whether you’d like to read the top posts from your favourite site, or would like to start learning something completely new, this is the best place to start!


We’ve Been in Kuala Lumpur!

This month we’ve been attending an Envato company meet-up in Malaysia. We’ve had a fun time working together as a team, made lots of exciting plans for the future of Tuts+, and also had the chance to meet up with lots of our readers! Thanks to everyone who took the time to attend our community meet-up and, if you’re interested, you can find out a bit more about our trip here (and see a few photos!)


Psdtuts+ — Photoshop Tutorials

  • Use Photoshop CS6 to Create a Micro Machines Inspired Scene

    Use Photoshop CS6 to Create a Micro Machines Inspired Scene

    Photoshop CS6 is packed with new features and effects that you can use in your work. In this tutorial we will utilize Photoshop’s new 3D capabilities as well as its new content aware features to create a Micro Machines inspired composition. Let’s get started!

    Visit Article

  • Create a Snowy Landscape From Desert Photography in Photoshop – Tuts+ Premium Tutorial

    Create a Snowy Landscape From Desert Photography in Photoshop – Tuts+ Premium Tutorial

    Photoshop is a great tool because it allows us to be creative and produce imagery that would be impossible to create otherwise. In this Tuts+ Premium tutorial, author Tony Aubé will create a snowy landscape from desert photography and photos of sand. This tutorial is available exclusively to Tuts+ Premium Members. If you are looking to take your photo manipulation skills to the next level then Log in or Join Now to get started!

    Visit Article

  • Create a Light Bulb Inspired Text Effect in Photoshop

    Create a Light Bulb Inspired Text Effect in Photoshop

    Layer styles are a powerful and time saving feature that can help you apply amazing effects to your designs. In this tutorial we will use layer styles to create a light bulb inspired text effect in Photoshop. Let’s get started!

    Visit Article


  • Nettuts+ — Web Development Tutorials

  • Meet Grunt: The Build Tool for JavaScript

    Meet Grunt: The Build Tool for JavaScript

    If you’re working on a large project, you’ll no doubt have a build script or a bunch of task scripts to help with some of the repetitive parts of the process. You might use Ant or Rake, depending on the language the project is written in.

    Visit Article

  • CSS Refreshers: Borders

    CSS Refreshers: Borders

    Sure, we’re all familiar with borders. Is there anything new that could possibly be introduced? Well, I bet there’s quite a few things in this article that you never knew about!

    Visit Article

  • Lightning Fast Folder and File Creation in Sublime Text 2

    Lightning Fast Folder and File Creation in Sublime Text 2

    I’m frequently asked about how I’m able to create new directory structures and files so quickly in Sublime Text 2. Well the answer is that this functionality is not offered natively; instead, I use a helpful plugin. I’ll demonstrate it in this video.

    Visit Article


  • Vectortuts+ — Illustrator Tutorials

  • Quick Tip: The Line of Action, Make Your Character Poses More Dynamic!

    Quick Tip: The Line of Action, Make Your Character Poses More Dynamic!

    The line of action is a key ingredient to making your character’s poses look more dynamic. In this guide, we will explore what the line of action is and how it can be used to make your character poses come alive.

    Visit Article

  • 200+ Free Vector Grunge Graphics for Designers and Illustrators

    Free Vector Grunge Graphics for Designers and Illustrators

    If you’re looking for free vector grunge graphics, such as distressed backgrounds, worn textures, dirty paint splatter, and more, then you’ve found a compilation worth downloading. We’ve collected an assortment of vector grunge illustrations, free vector grunge textures, and wickedly worn graphics available for free download. Jump in and grab these free grunge vectors now and start making grunge vector art for your next project.

    Visit Article

  • Vintage Vector Design Workflow: Creating a Retro Flyer Design

    Vintage Vector Design Workflow: Creating a Retro Flyer Design

    This tutorial will cover the process of creating a vintage inspired retro flyer design. There are four main areas of concentration to achieve this look and feel: color, type, character and texture. We’ll review a complete vintage vector design workflow to create this retro flyer design. Let’s get started.

    Visit Article


  • Webdesigntuts+ — Web Design Tutorials

  • Quick Tip: Speed Up Your Workflow With Photoshop Actions

    Quick Tip: Speed Up Your Workflow With Photoshop Actions

    Avoiding repetitive tasks is always going to speed up your workflow. In today’s Quick Tip we’ll do just that, by utilizing Photoshop’s actions panel and combining it with hotkeys. Watch this quick screencast and I guarantee you’ll save tons of time next time you’re designing!

    Visit Article

  • Building a Responsive Layout With Skeleton: Finishing Off

    Building a Responsive Layout With Skeleton: Finishing Off

    During previous screencasts in this series we’ve covered a lot of ground, building our responsive (or adaptive) layout with the Skeleton boilerplate. It’s now time to finish all the final details; arguably the most time-consuming part of any website build!

    Visit Article

  • Adobe Photoshop CS6: Improvements for Web and UI Designers

    Adobe Photoshop CS6: Improvements for Web and UI Designers

    Photoshop CS6 has been hailed as a huge improvement for web and UI designers. Im going to share with you some of the features that Photoshop CS6 Beta has to offer and demonstrate how they can help you in your web or UI design workflow.

    Visit Article


  • Phototuts+ — Photography Tutorials

  • A How-To Guide to Getting Started in Real Estate Photography

    A How-To Guide to Getting Started in Real Estate Photography

    Real estate is one of the world’s most competitive industries. Dominated by ambitious agents looking for the next big sale, selling real estate is all about setting yourself apart from the competition. What better way to catch a buyer’s eye than the perfect photo of the perfect home? In today’s article, we’re taking a look at the exciting world of real estate photography.

    Visit Article

  • A Simple Solution to White Balance and Exposure: The 18% Gray Card

    A Simple Solution to White Balance and Exposure: The 18% Gray Card

    An 18% gray card is a handy accessory that every serious photographer should keep in their bag. It doesn’t cost much and it barely takes up any space. If you encounter a situation where you have mixed lights, this unassuming piece of plastic helps you determine the white balance. It can also be used to determine the correct exposure.

    Visit Article

  • An Expert Guide to Matting and Framing a Photo

    An Expert Guide to Matting and Framing a Photo

    The final printed image is the culmination of my journey in creating a piece of artwork that represents my view of the world around me. As photographers in the digital age we spend far too much time staring at our photographs on our computer screens and very little time holding them in our hands. I still take great pride in every print I produce. There are a myriad of options for printing your work today, from canvas wraps to Metal prints, however for me there is something timeless and classic about a finely Matted and Framed print.

    Visit Article


  • Cgtuts+ — Computer Graphics Tutorials

  • Rigging A Voodoo Doll Character In Maya Using Setup Machine & Face Machine

    Rigging A Voodoo Doll Character In Maya Using Setup Machine & Face Machine

    In this tutorial you'll learn how to create a complete character rig for a voodoo doll character in Maya using the Setup Machine and Face Machine plugins from Anzovin studios. You'll learn how these plugins can save you valuable time during rigging by allowing you to utilize pre-built body and face rigs which can then be customized to fit you and your character's specific needs.

    Visit Article

  • Creating A Stylish 3D Countdown Animation In Cinema 4D

    Creating A Stylish 3D Countdown Animation In Cinema 4D

    In this tutorial we're going to create a smooth, stylish countdown animation. You can use words, letters, logos or whatever you want to make this type of animation. As you can see it's easy to set up and looks very stylish and attractive.

    Visit Article

  • Create a 3D Micro Robotic Insect in ZBrush

    Create a 3D Micro Robotic Insect in ZBrush

    This week, Cgtuts+ has teamed up with our sister site Psdtuts+ to bring you this amazing two part, in-depth tutorial from Nacho Riesco. In this tutorial we are going to sculpt a Micro Bionic Insect with chemical war purposes using simple hard-surface modelling techniques with the Clipping Brush, Masking and much more. Head over to Psdtuts+ for the conclusion of this project where we’ll composite our render passes from Zbrush, and create the final image in Photoshop!

    Visit Article


  • Aetuts+ — After Effects Tutorials

  • Make Your Own Durable Light Dimmers For Less Than $30

    Make Your Own Durable Light Dimmers For Less Than $30

    In today’s tutorial we’re going to take you step by step through everything you need to know to build your own rugged light dimmers. We use these exact dimmers on all our studio and on location shoots. Besides being extremely durable, these little devices provide a wider range of lighting options and are surprisingly valuable when you have to light a scene in a tight location.

    Visit Article

  • Is Working On Stills Easier in After Effects or Photoshop?

    Is Working On Stills Easier in After Effects or Photoshop?

    We always tend to go to Photoshop for working with still images, but today I’d like to bring up a few thoughts about why working in After Effects might be a better solution for your next project.

    Visit Article

  • Show A Motion Path With The StroMotion Effect

    Show A Motion Path With The StroMotion Effect

    In this tutorial we will track freeze frames into a hand-held scene utilizing The Foundry’s CameraTracker to achieve an effect that is often referred to as “StroMotion”. We’ll be talking about different methods of how to remove the subject from the background and how to line everything up. Enjoy! :)

    Visit Article


  • Audiotuts+ — Audio & Production Tutorials

  • 30+ Sites That Serve Up Great Loops and Samples

    Sites That Serve Up Great Loops and Samples

    Loops can form the foundation of a track, and are useful for quickly putting some ideas together when sketching out an arrangement. Samples provide us with sounds and colors to create our music with. But where can you download great loops and samples? Here are 30+ great places to start.

    Every music producer worth his salt is in the process of building up a useful collection of useable sounds.

    Visit Article

  • Morphing in Pro Tools

    Morphing in Pro Tools

    We’ve all seen how you can morph one face into another in the graphical world. In this screencast Rishabh Rajan shows us how to achieve the same thing with audio using Pro Tools.

    Visit Article

  • 3D Mixing Part 7: Mastering, The Final Chapter (Part 1)

    D Mixing Part 7: Mastering, The Final Chapter (Part 1)

    Although this is a series on mixing, it feels incomplete not to get into at least a brief discussion on master bus options and to discuss what exactly goes on when you print all your hard work to a single and final stereo file. Due to the depth of this topic, I am splitting it into two parts.

    Visit Article


  • Activetuts+ — Flash, Flex & ActionScript Tutorials

  • What Is Dart, and Why Should You Care?

    What Is Dart, and Why Should You Care?

    In this tutorial, I’ll introduce you to Google’s new web programming language, Dart, and explain why you should like it and what you need to know about it. Learn about this new language and form some opinions about it – will it really replace JavaScript?

    Visit Article

  • Accessing the Same Saved Data With Separate Flash and JavaScript Apps

    Accessing the Same Saved Data With Separate Flash and JavaScript Apps

    In this tutorial I will show you how to access the same saved data in separate Flash and JavaScript apps, by storing it in HTML5 LocalStorage and using ExternalInterface to reach it with AS3. We will create the same app in both JavaScript and Flash to demonstrate that it is platform agnostic.

    Visit Article

  • An ImpactJS Overview: Introduction

    An ImpactJS Overview: Introduction

    Impact is an incredibly powerful HTML5 game framework which takes advantage of modern browser’s canvas element and can also run on mobile or be compile into a native iOS app. In this video I will go over the framework, how to set up a project, some background into how to create classes in it and finally go over the core classes that make up the framework. This is a high level overview which will give you a general sense for how things work.

    Visit Article


  • Wptuts+ — WordPress Tutorials

  • Mini Guide to Contact Form 7

    Mini Guide to Contact Form 7

    Usually a website needs a contact form to communicate with the site owner. One of our favorites is Contact Form 7. Let’s see what it can do!

    Visit Article

  • Custom Post Type Helper Class

    Custom Post Type Helper Class

    For a lot of WordPress projects these days we use custom post types. The WordPress development team created some handy methods to integrate them into your projects. But when you use custom post types, taxonomies and meta boxes frequently, it’s quite probable that you’re going to repeat yourself. That’s why we are going to use the power of these WordPress functions to build a more powerful class, which we can use to quickly register post types, taxonomies and meta boxes.

    Visit Article

  • Using WordPress as an Intranet

    Using WordPress as an Intranet

    When we talk about WordPress we usually associate it with either being a blogging platform or just another content management system, but what about as an Intranet? This tutorial will show you how you can turn your basic installation of WordPress into a robust Intranet for your business.

    Visit Article


  • Mobiletuts+ — Mobile Development Tutorials

  • Create an Awesome Carousel, Version 2.0

    Create an Awesome Carousel, Version 2.0

    Engage your users with stunning carousels! We’ll look at how easy and clean it can be to implement scrollable, interactive carousels in your iOS applications. With high configurability, you can have 3D, flat, rotating, and endless scrolling arrays for data, images, and buttons.

    Visit Article

  • Corona SDK: Create an Alphabet Soup Game

    Corona SDK: Create an Alphabet Soup Game

    In this tutorial series, you will learn how to create a minimalistic Alphabet Soup game. The goal of this game is to allow the player to pick words out from a jumbled set of letters. Read on!

    Visit Article

  • iOS Quick Tip: Interacting with Web Services

    iOS Quick Tip: Interacting with Web Services

    At some point in your iOS development career, you will have the need to interact with a web service from within your app. You may need to access remote data, parse a social network feed, or even download some assets into your application. This quick tip will teach you to do so without using third party libraries!

    Visit Article


Delicious Digg Evernote Facebook Google Bookmarks LinkedIn StumbleUpon Tumblr Twitter
Create an Amplifier Interface From Scratch in Photoshop
May 1st 2012, 14:00

In this tutorial we will explain how to create an amplifier interface using simple shapes and layer styles. Let’s get started!


Tutorial Assets

The following assets were used during the production of this tutorial.


Step 1

Create a document in Photoshop. I used 1600×1600 px, 300dpi, RGB 8bit, white background.


Step 2

Grab the Rounded Rectangle Tool (U), set the Radius to 6 px and draw a shape like the one below (1072 x 419 px). After that simply apply the following styles. The color that I’m using is #4c4c4c.


Step 3

Create a new layer and select the previously created rectangle’s pixels (Command/Ctrl + Left Click on the layer’s thumbnail). Paint it white using the Paint Bucket tool (G) and go Filter > Pixelate > Mezzotint. Make sure the pixels are still selected and go Filter > Blur > Motion Blur and set the Radius to something around 60 px. Change the Blend Mode to Multiply and the Opacity to 35%.


Step 4

Create a new layer and pick the Brush Tool (B). Select a Hard Round brush, set white as a foreground color and size to 8 px. Draw a straight line. If your line exceeds the rectangle, simply select its pixels, press Command/Ctrl + I (invert) and delete the unwanted parts. Turn Fill down to 0% and apply these styles.


Step 5

Repeat the previous step, only this time make the line thinner (1/3 of the original).
Group all the layers created so far and name the group "Basic Shape".


Step 6

Create a new layer and place it under the Basic Shape group. Grab the Rounded Rectangle Tool (U). Use the same radius, and draw a small rectangle. Change its color to #000000 (total black). Then apply the following style, and duplicate this layer. Group these two layers and name the group "Feet" (or whatever you call these things).


Step 7

Create a new layer and place it on top in the layers stack. Select #707070 as a foreground color and pick the Rectangle Tool (U). Draw a simple rectangle like the one on the image below and turn Fill to 25%.

Then apply these styles.


Step 8

Create a new layer, select the previously created rectangle’s pixels and paint the selection white. Then go Filter > Pixelate > Mezzotint, Filter > Blur > Motion Blur. Change The Blend Mode to Lighten and Opacity to 26%.


Step 9

Duplicate the shape you created in Step 7, set Fill to 0% and apply this style.


Step 10

Create a new layer and pick the Rounded Rectangle Tool (U). Select #e1e1e1 from the colors palette. Draw a rectangle so that it fits inside the shape created in Step 7. Make sure to leave some spare space.

Now apply these styles.


Step 11

Create a new layer and pick the Ellipse Tool (U). Select #111111 as a foreground color and draw a small ellipse. Turn Fill down to 32% and apply this style.

Your design should then look like this.


Step 12

Create a new layer and place it under the one created in Step 11. Pick the Line Tool (U). Change the Weight to one px and draw a straight line. Then apply these styles.


Step 13

Create a new layer and select the Type Tool (T). Write “20 10 7 5 3 0 3″. The font I’m using is Univers 55 Medium. Make sure to leave a reasonable space between the numbers. Change the color to #111111 and the Fill to 60%. Then click on the Warp Text icon and apply these parameters.


Step 14

Create a new layer, keep the #111111 as a foreground color and using the Line (U) and Pen (P) Tools create something like this.

Again the Weight is set to one px. For the big curved line use the Pen Tool (Stroke Path technique – Right Click on path > Stroke Path).
Before you merge all the layers duplicate twice the "big curved line" layer and place the copies under the other layers you created in this step. Now merge the layers (except from the duplicated ones) and change Fill to 60%.


Step 15

Select the first copy of the layer you duplicated in the previous step and change its color by applying the Color Overlay effect in the Layer Style box. Pick a bright red color; like #e82a2c (Blend Mode: Normal 100%). Then using the Move Tool (V), place the line over the original curved line. The image below will explain it better. Delete the part from 0-20.


Step 16

Repeat the previous step with the other copy. However don’t change its color and this time delete the part from 20 to 3.


Step 17

Create a new layer on top of the layers stack and grab the Type Tool (T). Write “VU”. Change the text’s color to #111111 and the Fill to 60%.


Step 18

Duplicate the shape your created in Step 10 (Rounded Rectangle; #e1e1e1; Drop Shadow, Inner Shadow, Pattern Overlay, Satin) and place it on top of the layers stack. Turn Fill down to 0% and apply the following styles.


Step 19

Create a new layer and pick the Pen Tool (P). Draw a path like the one on the image below.

Then go to the Paths tab (Layers, Channels, Paths) and select the path’s pixels by pressing Command/Ctrl + Shift + Alt + Left Click on the path’s thumbnail. Go back to the Layers tab. Now press once again Command/Ctrl + Shift + Alt + Left Click on the thumbnail of the layer you created in Step 18. Then pick the Gradient Tool (G) (Linear; White to Transparent) and fill the selection.

Select once again the pixels of the shape created in Step 18 and go Filter > Blur > Gaussian Blur (Radius: 1 px). Using the Free Transform (Command/Ctrl + T) make the shape a bit smaller. Change Blend Mode to Linear Dodge (Add) and Fill to 80%.


Step 20

Group all the layers created in Steps 7-19 and name the group VU 1. Duplicate the group, rename it to VU 2 and move it to the right.


Step 21

Create a new layer and pick the Ellipse Tool (U). Draw a perfect circle (hold Shift). Change the shape’s color to #707070 and apply these styles.

Duplicate this layer and turn the Fill to 0%. Then apply the following styles.


Step 22

Create a new layer and select the pixels of the circle you created in Step 21. Paint it white (don’t deselect the pixels), go Filter > Pixelate > Mezzotint and then Filter > Blur > Radial Blur (Amount: 20, Spin, Best). Change the Blend Mode to Multiply, the Opacity to 40% and the Fill to 77%. Group the layers created in Steps 21 and 22.


Step 23

Create a new layer and grab the Custom Shape Tool (U). From the list pick the Triangle and draw a small triangle. Use the image below as a guide.

Then apply these styles.


Step 24

Create a new layer and pick the Ellipse Tool (U). Once again draw a perfect circle; a bit smaller than the one in Step 21. The color is still #707070.

Apply these styles.

Duplicate this layer and turn Fill to 0%. Then apply the following styles.


Step 25

Create a new layer and select the pixels of the circle you created in Step 24. Paint it white (don’t deselect the pixels), go Filter > Pixelate > Mezzotint and then Filter > Blur > Radial Blur (Amount: 20, Spin, Best). Change the Blend Mode to Multiply, the Opacity to 40% and the Fill to 77%. Group the layers created in Steps 24 and 25. Your design should look like this.


Step 26

Group all the layers created in Steps 21-25 and name the group Amp Control 1. Duplicate the group and move the copy to the right.


Step 27

Create a new layer and pick the Rounded Rectangle Tool (U). Draw a small square (hold Shift). Change the shape’s color to #a70708 and apply these styles.

Create a new layer and using the Type Tool (T) write “POWER”. The font I’m using is still Univers 55 Medium, yet Arial should work fine. Move it just a little bit above the red button and apply the following styles. The gradient is the same you used in the red button.


Step 28

Decorate the button by adding some text and icons (optional). When adding text use white as a color and Overlay as Blend Mode.
Group the layers created in Steps 27-28 and name the group "Power Button".


Step 29

Create a new layer and once again using the Rounded Rectangle Tool (U) draw a shape like the one in the image below. Change the shape’s color to #a1a1a1.

Then simply apply these styles.

Duplicate the “Power” text layer you created before and place it above the grey button you’ve just created. Change the text to “Reel”. Add some text to decorate the button.


Step 30

Group the layers created in Step 29 and name the group “Reel”. Duplicate the group and rename it to “Speed”. Move the group using the Move Tool (V) to the right and change the text.


Step 31

Duplicate the “Speed” group and rename it to “Edit”. Again change the text and move it to the right. Make sure to leave equal space between the groups.


Step 32

Create a new layer and change the foreground color to #707070. Using the Ellipse Tool (U) draw a perfect circle and place it near the “Edit” group.

Then apply these styles.


Step 33

Grab the Custom Shape Tool (U) and select the Triangle from the list. Draw a very small triangle and place this layer right before the one created in Step 32. Apply these styles. NOTE: The gradient is the same you used in Step 23 (big Amp Control).


Step 34

Create a new layer, select the pixels of the circle created in Step 32 (Command/Ctrl + Left Click on the layer’s thumbnail) and paint the selection with white color. Then go Filter > Pixelate > Mezzotint; Filter > Blur > Radial Blur (Amount: 20, Spin, Best). Deselect the pixels (Command/Ctrl + D) and change the layer’s Blend Mode to Soft Light and the Opacity to 13%.

Now add some text to decorate this small amp controller (or whatever you call it). Those three dots were created using a Hard Round Pressure brush (B). The “Pitch” text layer has the same effects / styles applied as the “Power”, “Reel”, “Speed” and “Edit” layers.


Step 35

Group all the layers created in Steps 32-34 and name the group “Pitch”. Then create a new layer and grab the Line Tool (U). Set Weight to two px and draw a small straight horizontal line. Use the image below as a guide.

Duplicate this layer three times and place the copies according to this image. Group all these line layers and name the group "Simple Lines".


Step 36

Create a new layer and select the Rectangle Tool (U). Change the foreground color to #111111. Draw a rectangle like the one on the image below.

Apply these styles.

Duplicate this layer, change the Fill of the copy to 0% and clear its styles (Right Click on the layer > Clear Layer Style). Then apply the following effects.

The gradient is the same that you used when creating the grey buttons for “Reel”, “Speed” and “Edit” groups.


Step 37

Pick the Type Tool (T) and add some text; both horizontally and vertically (Horizontal text: 63 126 250 500 1K 3K 6,3K 10K 16K; Vertical text: +12 +6 +3 +0 -3 -6 -12). Use the image below as a guide.


Step 38

Create a new layer and draw a rectangle using the Rectangular Marquee Tool (M).

Grab the Gradient Tool (G) and make a gradient similar to the one on the image below (Style: Linear). The idea is to create a smooth transition from green to red.


Step 39

Create another layer and select the previously created rectangle’s pixels. Fill it using any color and turn Fill down to 0%. Then apply these effects.


Step 40

Create a new layer and using the Rectangle Tool (U) create something like this. At first create a big rectangle (color #000000) and then a smaller one (color #ffffff). Duplicate the white rectangle eight times to create those bars.

Change the Blend Mode to Multiply and apply this style.


Step 41

Create a new layer and using the Brush Tool (B), “erase” (by painting with black color) any unwanted parts.


Step 42

Create a new layer and grab the Pen Tool (P). Draw a path like this one.

Go to the Paths tab and select the path’s pixels (Command/Ctrl + Shift + Alt + Left Click on the path’s thumbnail). Then go back to the Layers tab and find the layer you created in Step 36 and once again press Command/Ctrl + Shift + Alt + Left Click on the layer’s thumbnail. Now using a simple White to Transparent, Linear gradient (G) add some light. Change the Opacity to 70% (or whatever works best for you).


Step 43

Add some text using the Type Tool (T). The styles for this text are the same you used in the “Power”, “Reel”, “Speed”, “Edit” and “Pitch” text layers, so just copy these styles from one of those layers (Right click on layer > Copy Layer Style; and on the new one Right Click > Apply Layer Style).


Step 44

Create a new layer and pick the Rounded Rectangle Tool (U). Set the radius to something around 10 px and draw a small rectangle. Change its color to #d18114.

Apply these effects. Again, the gradient is the same you used for the grey buttons in "Reel", "Speed" and "Edit" groups.


Step 45

Duplicate the shape you’ve just created and change the copy’s color to #111111. Then duplicate the new copy four times and place the shapes according to the image below.

Add some text using the Type Tool (T) to decorate the buttons. I used ” ROCK”, “POP”, “FUNK”, “SKA”, “CLASSIC” and “VOCAL”. Change the Blend Mode of those text layers to Overlay.


Step 46

Group all the layers you created in Steps 36-45 and name the group “Equalizer”. For the logo part use the same styles that you used in the other text layers (Power, Reel, Speed, Edit, Equalizer Presets). You may have to tweak the Drop Shadow and Gradient Overlay effects a bit; it depends on the font used and its size.


Step 47

Duplicate the small amp controller you created in the “Pitch” group and scale it down using the Free Transform (Command/Ctrl + T).

Add some text; once again use the same effects that you used for the Power, Reel, Speed, Edit, Equalizer Presets text layers.


Step 48

Using the Line Tool (U) and with the Weight set to one px, draw some lines around the amp controller.

Merge these lines layers and change the Blend Mode to Overlay. Duplicate this layer, rotate it (in Free Transform) and scale it a bit down so that you have two sets of lines.

Now simply add some numbers around the amp controller (Type Tool – T). Once you place them, select all these text layers, rasterize them (Right Click on the layer > Rasterize Layer) and merge them. Change the Blend Mode to Overlay.

Now using the Line Tool (U) -Weight: one px- draw a small straight vertical line and place it between the “0″ and the “10″.


Step 49

Create a new layer and select the Ellipse Tool (U). Draw a small perfect cirle and apply the following styles.

Duplicate this layer twice and place the copies according to the image below. Add some text.


Step 50

Group the layer created in Steps 47-49 and name this group “Phones”. Now create a new layer and duplicate one of the grey buttons you created in “Reel”, “Speed” or “Edit” groups. Scale it down (Free Transform – Command/Ctrl+T) and place it above the VU 1.

Create a new layer and using the Rectangle Tool (U), draw a small rectangle and place it just above the shape you created previously. Change the new shape’s color to #a3620a.

Then add these effects.

Finally, add some text above these buttons. Use white as a color and change the Blend Mode to Overlay.


Step 51

Duplicate these three layers and move the copies to the right. Change the text and repeat this process once again.

Add a text layer (Type Tool – T), write “Left” and place it between the previously created layers and the VU 1.


Step 52

Group all the layers created in Step 50-51 and name the group “LEFT buttons”. Duplicate this group, rename it to “RIGHT buttons” and place it above the VU 2. Remember to change the “Left” text layer to “Right”.


Step 53

Duplicate the “Right” text layer that you created in the previous step and place this layer on top of the layers stack. Change the text to “Input Select” and place it according to the following image.

Now using the Line Tool (U) (Weight: one px) draw something like this. Use white as a foreground color.

Merge all the line layers that you created and change the Blend Mode to Overlay. Group the layers and name the group “Input Select”.


Step 54

Duplicate the “Input Select” text layer and change its text to “Input”. Then duplicate the “Input” layer and change the text to “Output”. Use the image below as a guide for placing these layers.

Group those two layers and name this group “Input/Output amp control”.


Step 55

Create a new layer and grab the Line Tool (U). Draw some lines around the Big Amp Controller (Input). Use white as a foreground color. After drawing the lines, merge all the line layers.

Change the Blend Mode to Lighter Color, the Opacity to 12% and add this style.

Duplicate this layer, rotate it and scale it down (just a little bit).

Finally, add some numbers. After placing the numbers, select all the text layers, rasterize them and merge them. Use the same styles that you used for the lines (BM: Lighter Color, O: 12%, Gradient Overlay).


Step 56

Duplicate the layer you created in the previous step and move them to Big Amp Controller 2 (Output).

Group those six layers and name the group “AMP Control numbers”.


Step 57

Create a new layer, change the foreground color to #a3620a and grab the Rounded Rectangle Tool (U). Set the Radius to something around 10 px and draw a shape like the one on the image below.

Now add these effects.


Step 58

Find the small amp controller in the “Phones” group and duplicate it (without the little triangle). Place this copy on top of the layers stack and move (V) the shape using the image below as a guide. Scale the shape down a little bit.

Now using the Line Tool (U) draw some lines like the ones on the following image. Use white as a foreground color.

After doing this, merge those line layers and change the Blend Mode to Overlay. Add some text (color: white, blend mode: overlay).

Finally, duplicate the “Input Select” text layer, move the copy to the right and change the text to “Effects”. Don’t forget to place the copy layer on top of the layers stack. Group all the layers created in Steps 57-58 and name the group “Effects”.


Step 59

Duplicate two orange and two grey buttons from the “LEFT buttons” group (or “RIGHT buttons”) and place them near the Effects group. Duplicate the “Effects” text layer from the Effects group and change the text to “Signal”.

Add some text (“L”, “R”) above the orange buttons. Use white as a color and change the blend mode to Overlay.

Create a new layer and select the Line Tool (U). Draw something like this. Merge all the line layers and change the Blend Mode to Overlay. Group those eight layers you created in this step and name the group "Signal".


Step 60

Duplicate the “Signal” group and rename it to “Output sync delay”. Move the group to the right (above the “Output / Big Amp Controller 2″) and change the text layers: Signal > Output, L > Delay, R > Sync.


Step 61

Duplicate the small amp controller (WITH the triangle) from the “Phones” group and place it between the “Signal” and “Output sync delay” groups.

Duplicate the “Signal” text layer from the “Signal” group and change the text to “Mix”. Place this text layer above the amp controller.

Add some text to decorate the controller (color: white, blend mode: overlay). Group the layers created in this step and name the group "Mix".


Conclusion

Create a new layer, fill it with #fdc689, change the Blend Mode to Color Burn and the Opacity to 14%. Crop the image. That’s it. You’ve just created a realistic and detailed amplifier. I hope you liked the tutorial and learned something new. Add any additional effects you want to make it look even better


Variations


Delicious Digg Evernote Facebook Google Bookmarks LinkedIn StumbleUpon Tumblr Twitter
You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions


0 comments:

Enregistrer un commentaire

 

© 2011 Photoshop TUTO - Designed by Mukund | ToS | Privacy Policy | Sitemap

About Us | Contact Us | Write For Us